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![Evolve Stage 2 Shut Down Evolve Stage 2 Shut Down](/uploads/1/2/6/2/126278105/978728437.jpg)
Remember, the 4v1 multiplayer shooter about hunting down giant, human-controlled monsters? Player numbers dwindled soon after its 2015 release, and later that year developer Turtle Rock Studios.
Evolve Stage 2 Servers Shutting Down If you were thinking now might be a good time to start playing Evolve, the asymmetrical 1-versus-4 monster game by Turtle Rock studios, then there’s a bit of bad news. 2K games has announced that official dedicated servers for the game would be closing down.
Now, publisher 2K Games has announced that it plans to pull the plug on a number of its key features.In September, dedicated servers will stop running, which means no more ranked play, no more leaderboards, and no more in-game store. At the same time, —the free-to-play branch of the game—will shut down entirely. Players will keep any DLC content they've paid for, such as monsters, skins, and hunters.You'll still be able to play it, but only through peer-to-peer matchmaking in Legacy Evolve, which is the original version of the game—Stage 2 became the main version after it launched.Legacy Evolve contains Quick Play, which features all game modes other than ranked play, as well as custom games and Evacuation mode, where you play a series of five games as either a monster or a hunter. You'll also be able to play solo against AI opponents.While Evolve won't be fully dead, it'll be on its last legs. It's a shame, really: as, it had bags of potential.
.Hunt (Ranked).Players will still be able to play Hunt by going into Quick play and Custom games.Player Profile data.Leaderboards will no longer be populated with player data.The in-game store will be removed.The newsfeed will be unavailable.Player Badges will be unavailable2K Games doesn't provide any reason or statement why it is shutting down the game's dedicated servers, but it is presumably because not enough people are playing it, if really any at all.As you may know, Evolve released back in February 2015 via the, and PC. Upon release, the game garnered good to middling reviews, and ultimately failed to ever cultivate a lasting audience despite a lot of buzz initially.
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